Naval content is accompanied by its own dedicated skill trees for players to invest in. The system structure is based on the Artisanship skill trees. Players gain experience for these mariner classes as they perform their respective roles and actions during voyages. Some skills mentioned so far are: gunnery, piloting, navigation, boat repair, ship components, defensive skills, and utility-based skills.
The developers have discussed that they intend for players to navigate via a spyglass that gives direction and skims the horizon. This would be opposed to “radar” navigation.